Chapter 89: Chapter 89
Although Locke didn't know alchemy or enchantment, when attending general studies courses like Universal Studies, he had heard Sasari mention some simple concepts.
Take the Berserk Rhino leather armor for example. The enchanter's approach was to layer various enchantment inscriptions on the leather armor, even the core masterpiece of the Enchantment School, runic carving.
They would use external enchantment magic to layer states onto the leather armor, creating magic-resistant leather armor through this method.
The advantages were simplicity, speed, and convenience. The disadvantages were that the magic-resistant leather armor created this way had very low durability.
But a proper alchemist's approach would roughly be to first use synthesis arrays to restore the Berserk Rhino's hide to its most primitive state, maintaining its optimal performance. Then they would use various materials for leather armor material synthesis, finding the best magic-resistant leather armor material, and then create a piece of magic-resistant leather armor in material form.
The advantages were high upper limits and high durability. The disadvantages were also low lower limits, high costs, and long time requirements.
This was also the biggest reason why enchanters and alchemists couldn't stand each other.
Locke didn't bring up the somewhat inappropriate topic with the dwarf Tyne that low-level apprentices using enchantment methods to create magical items was more fitting for their status. Instead, he said, "Alchemist Tyne, I need to purchase magic metal."
"Magic metal for use in some kind of close-combat plant magic. I need it to improve the close-combat performance of magical plants."
"I didn't expect you to have reached this step at such a young age."
Creating new types of magic alloys was the field alchemists excelled at most, so Tyne appeared very happy.
Tyne began thinking. "If it's for close-combat plant magic, then the most important consideration is the compatibility between this magic alloy and the magical plant."
"Some magic alloys are good, like adamantine, but adamantine would harm magical plants, so you can't attach this kind of magic alloy to magical plants."
"Besides compatibility, you also need to consider elemental balance. Magic metals might disrupt elemental balance, affecting the runic formulas of your plant magic itself. Only after considering these two factors should you consider the hardness and sharpness needed for combat."
Locke smiled. "It seems I chose the right place to come."
The other party clearly had experience in creating magic alloys for plant-oriented wizards.
The dwarf Tyne said, "Then I recommend two types of magic alloys. If you have abundant magic stones, you can purchase Orichalcum magic alloy made by my mentor, a formal alchemist."
"Orichalcum magic alloy has no compatibility issues with magical plants and won't cause elemental imbalance."
"Orichalcum magic alloy possesses powerful hardness and sharpness, and can absorb a certain amount of magic damage, temporarily increasing hardness characteristics."
"So it forms indirect spell-breaking characteristics." Tyne said seriously, "Additionally, Orichalcum alloy has automatic restoration characteristics, as well as temporarily boosting the wizard's mana activity and enhancing spell damage characteristics."
"It's just rather expensive, nearly ten thousand magic stones per portion."
After hearing this, Locke immediately shook his head. He couldn't possibly invest so many magic stones in a single spell, and as a first-class wizard apprentice, he didn't need to use high-grade magic alloys crafted by formal-wizard-level alchemists.
That would be far too extravagant.
Tyne smiled and said, "Then I suggest purchasing my work, Coldvein Meteoric Iron."
"It also has no compatibility or elemental balance issues. When attached to your magical plant, it will automatically hide within the leaf veins, completely invisible, only showing some gray patterns on the magical plant's surface."
"It possesses superior hardness and sharpness. Even under temperatures of ten thousand degrees, it won't melt. It can greatly enhance your magical plant. Here are the certification documents for my magic alloy. You can carefully examine its performance."
"Wounds cut by it will instantly be covered with a thin layer of cold air, creating the special phenomenon of blades killing without bloodstains." For origınal chapters go to NoveI(F)ire.net
"One portion costs two hundred magic stones."
Locke took the documents and examined them carefully, confirming that this magic alloy was exactly what he needed.
It had both concealment and enhancement properties, and wouldn't interfere with his casting of All Plants Are Soldiers.
Attaching a layer of this magic alloy to the Gentleman Orchid could at least elevate All Plants Are Soldiers to a 0.8-circle level.
So Locke nodded. "Good, then I'll purchase one portion of Coldvein Meteoric Iron."
Tyne's face showed a happy smile. "First-class wizard apprentice, you have excellent judgment."
"Kentri Furnace Workshop provides private rooms free of charge where you can equip your magical plant with the magic alloy. There will absolutely be no surveillance, absolutely confidential."
Locke looked in the direction Tyne was pointing and saw that the neighboring shop was a row of smaller private rooms. Many customers who came to Kentri Furnace Workshop probably tested their purchased alchemical items there before completing payment and leaving.
Next to Kentri Furnace Workshop, Locke saw a shop with a white finger bone-shaped sign reading "House of the Historical Scholar."
Locke detected deep negative energy magic particles lurking around that shop and was slightly stunned, because Chimera Trading Market was a relatively large wizard market for white wizards. He was surprised that a wizard skilled in necromantic magic would open a shop here.
"House of the Historical Scholar?"
The dwarf Tyne followed Locke's gaze and nodded. "Oh, that's opened by the old archaeologist. Archaeology is an absolutely niche discipline within the White Wizard Association. It's normal that you don't know about it. If it weren't for this shop opening next to mine, I wouldn't know this kind of bizarre magic category existed in the world either."
"But I must say, the customers going to his shop have been increasing lately. That old archaeologist knows a lot of information that only corpses and ancient underground worlds would know. He calls himself a historian, and many wizards consult him when encountering puzzling problems."
"Even a very few formal wizards have consulted him."
"He's also a very rare necromancer in the White Wizard Association, though he seems never to have joined any school. He's a wandering first-class wizard apprentice. Only in recent years has he settled in this Chimera Trading Market, obtaining a rather cramped shop."
Locke nodded, indicating he understood.
The wizard world was vast beyond measure. Sasari's Universal Studies course was far from sufficient to cover everything.
Just the things in the southeastern quadrant alone were too numerous to explain completely.
Locke walked toward the private room. He planned to first equip the magic alloy, then go see this so-called House of the Historical Scholar.
He hadn't forgotten the Augustine family's entrustment when he left. That ring left behind by the original body's birth mother might yield some answers through this so-called historical scholar.
Additionally, when investigating ancient bloodlines, he had discovered many things that books described vaguely, and Witch Sophia was a plant-oriented wizard who naturally wouldn't understand knowledge related to ancient creature bloodlines.
Perhaps he could obtain more information about the ancient creature bloodline [Three-Eyed Tiger Eye Cat] through this shop.
Moreover, he also knew necromantic spells. Having finally encountered a necromancer at Lilith's Cottage, it would be good to go take a look.