Chapter 178: Chapter 178
McCarthy said, "For example, suppose the energy currently wrapped around my finger is dark energy particles, but as long as I apply a certain amount of death enery to it, then watch, death invades the dark energy particles, forming the foundation of the Necromancy School, a major category within negative energy particles: death energy particles."
The pure dark energy particles on McCarthy's finger, under the influence of death energy, continuously became more negative, more sluggish, more adverse, transforming from simple dark energy particles into something filled with negative energy and despairing emotions.
"Now I'll inject hatred into the dark elemental particles. Look, this is the source of curse magic, curse energy particles."
The dark energy particles on McCarthy's finger changed again, becoming similar in aura to the curse magic of the Blood Curse Court, filled with resentment.
Seeing Locke's expression become serious, McCarthy couldn't help but smile. "So what happens if dark energy particles are stimulated by light magic? Look, the result of pure dark energy particles isn't being expelled like other negative energy particles, but rather combining to form this type of elemental particle..."
A terrifying energy suddenly burst from McCarthy's finger, but it vanished in an instant. Although the energy level was extremely high, because McCarthy's mana was insufficient to sustain much of this type of elemental particle, it caused no harm to the interior of the shop.
Only an explosive burst of air appeared between Locke and McCarthy, hitting both their faces.
Locke asked in confusion, "What is this?"
McCarthy said, "This is an annihilation particle, the foundational energy used in the magic of Destruction Warlocks. However, this wizard inheritance has been severed in the southeastern quadrant. I've only seen a tiny bit of the Destruction Warlocks' knowledge system during my study of archaeology."
"It's just because negative energy particles are the most inclusive that we wizards study this field in advance. Essentially, so-called dark energy is the chaotic state of unchanged things."
"The 210 types of negative energy particles are the most common classifications. There are also some negative energy particles that are quite uncommon, so they're not included in this negative energy particle periodic table, but such situations aren't encountered very often under normal circumstances."
"Being able to learn, memorize, and become familiar with these 210 types of negative energy particles is sufficient." McCarthy said, "The so-called Mordor language is a language composed of 210 types of negative energy particles. By interpreting the changes in the types and quantities of these negative energy particles, we can understand what happened to this object in the past."
"Thus, quite naturally, archaeologists naturally learn their first spell, the 0.5 circle [Summon Tomb Spirit]!"
"It's not actually summoning a ghost, but rather making Mordor energy particles resonate with the places and objects you want to understand. Finally, in the form of necromantic magic, all these negative energy particles are converted into death energy, then temporarily forming a ghostly body, letting this past ghost actively tell you everything that happened in the past."
"This spell mainly utilizes the characteristic that death energy particles are the easiest to communicate with."
"Essentially, the identification of negative energy particles and past information is all done by yourself. It's just that at the end, through death energy particles, it's translated into human language. Actually, this spell was created only to make it easier for ordinary wizards to understand. For archaeologists themselves, the significance lies in organizing the information you've collected."
"Reducing your processing difficulty. The information you interpret by identifying Mordor language is like a cartload of documents, and you need someone to organize and report on those documents for you, so you use necromantic magic to create this ghost for reporting."
McCarthy chanted an incantation, then large amounts of negative energy gathered here. A ghost with a tombstone on its head appeared and caused the temperature here to drop rapidly.
McCarthy put his hands behind his back and asked, "In the past seven days, how many people entered this shop in total, and what types of wizards were they respectively..."
The pale tomb spirit with the tombstone said dully, "A total of twenty-one first-class wizard apprentices and three second-class wizard apprentices entered. They were respectively..."
Locke was surprised to discover that this tomb spirit could actually describe the magic each of these twenty-four wizards roughly specialized in.
McCarthy smiled proudly at Locke. "Before archaeologists, no one has any secrets."
"These wizards unconsciously spread their magical energy into the air, and the negative energy particles in the air were influenced and underwent corresponding quantitative changes, so I can interpret Mordor language and understand their backgrounds through summoning tomb spirits."
McCarthy said helplessly, "However, this depends on your ability to interpret Mordor language. And sometimes misinterpretations occur. Even now, I still have at least 10% hallucinatory interpretations."
"So it can only serve as a reference, not be completely believed. First-class wizard apprentices have magic pressure structures in their souls. This structure naturally interferes with the accuracy of our archaeological spell models. The more powerful someone's magic pressure, the more severe the interference."
McCarthy said, "Once you're proficient with this spell, you can continue learning. Next, you'll learn the 0.8 circle [Historical Projection]."
"I've used it in front of you before."
"Then try to learn the 0.8 circle [Ancient Pointer]. This is magic used to find places with special quantities and types of negative energy particles. Such places usually have many old things. I used the Ancient Pointer to find quite a few mortals with special ancient bloodlines in those mortal worlds."
McCarthy said, "Basically, once you've learned these three spells, you can take the certification exam for [Archaeologist]."
Locke asked strangely, "Does the White Wizard Association have such exams?" Dıscover more novels at novel·fiɾe·net
McCarthy confirmed, "Yes, though Lilith's Cottage definitely doesn't have them. When the time comes, you'll need to make a trip to Niflheim University in the northern territories. That university offers certification exams for archaeological scholars."
"Although there's only the archaeological scholar level, there's no certification exam for the archaeological professor level. That's a certification exam for formal wizard-level archaeologists. The entire southeastern quadrant probably doesn't have related certification exams. You'd have to leave the southeastern quadrant and go to other wizard territories to take that exam."
McCarthy came back to his senses. "I'm getting off track. If you just want to interpret ancient creature bloodlines, I think learning Summon Tomb Spirit first, plus the negative energy particle periodic table, is already sufficient for your use."
"Of course, it would be even better if you could continue learning."
"But if your aptitude isn't sufficient, especially with only Level 3 dark energy aptitude, then learning archaeology will indeed be very slow. In black wizard society, archaeology is the most talent-demanding magical category." McCarthy said proudly.
"In black wizard society, without Level 6 or higher dark energy particle talent, it's basically impossible to be taught archaeological studies."
"Because learning archaeology requires very powerful discriminatory ability for dark elemental particles, distinguishing changes among 210 types of negative energy particles. Memory is actually secondary."
"Discriminatory ability requires tremendous talent! The accuracy requirement for mana isn't high though. Information is something that's roughly adequate. So this is completely different from the breeding and potion studies fields you excel in."
Locke nodded slightly, "Alright, I understand."
This didn't matter. If his discriminatory ability wasn't sufficient, he could completely rely on potions. He could completely use potion studies to develop some potions that could enhance his dark energy particle discriminatory ability, then use magical synthesis to enhance these potions' effects.
Then start taking drugs to enhance his talent in archaeology.
Of course, it couldn't be said that Old McCarthy had limited knowledge. First, he indeed didn't understand potion studies very well. Second, ordinary potion master assistants indeed couldn't achieve this. Even if they developed some similar potions, the effects definitely wouldn't be too ideal.
But he could use the Synthesis Cube to strengthen these potions, making their medicinal properties meet his expectations.
So this gave him the possibility of using Level 3 dark energy compatibility aptitude and insensitive dark energy particle discriminatory ability to study archaeology and achieve success.
Of course, this would require more investment again.
This was another research and development cost, plus potion material consumption but if he achieved something in archaeology, he could strengthen the ancient creature bloodline within his body, gain physical bonuses, and then use Fission Potion to increase the speed of reaching 600 mental power.
Locke thought this should be a profitable deal.