This Lich is a Better Landlord Chapter 88

The City of Alchemy flew into the sky under a power incomprehensible to mortals. During its ascent, most of the buildings within the city turned into flying ash.

In the end, it vanished completely, leaving only a massive crater.

James Watson watched this terrifying scene before him, rejoicing that he had retreated fast enough. Otherwise, even he would have been taken away by this terrifying power.

The disappearance of the City of Alchemy out of thin air meant the destruction of one of the Nine Great Kingdoms. This would inevitably cause a drastic change on the continent. James Watson couldn't stay here any longer; he had to return to the Ryan Empire immediately to prepare for the ensuing aftershocks.

The paladins came in a rush and left in a rush.

Ambrose returned to his castle with a heart full of unwillingness.

Aside from his Phylactery, Ambrose didn't lose much. Before leaving home, he knew those alchemists definitely had a conspiracy, so he had transferred other valuable things long ago. He had even transferred most of his Phylactery, leaving behind substandard goods nearing their expiration date purely to trap people.

As for the humans in his territory, it seemed most had already run away. Ambrose didn't care much. The City of Alchemy was gone, and it was time for him to move.

Without the protection of a kingdom, a Lich could easily be subjected to a crusade by adventurers.

But there was no rush now. Ambrose needed to inspect his harvest first.

He tore open a spatial rift with both hands and entered the special space created by the Wish spell. This counted as a private space belonging independently to Ambrose, much larger than any dimensional pocket—it could almost fit Ambrose's entire castle.

Looking inside, good heavens, there was indeed a mountain of gold piled up from a million gold coins.

If it were before, Ambrose would have been very happy. A harvest of a million gold coins wasn't bad. But thinking that he could have earned more, his heart truly ached beyond measure.

Suppressing the heartache, he searched through this space.

Soon, Ambrose smiled.

"Recipes and blueprints!"

Hundreds of bookcases filled a small portion of the private space. These were the secret data of the City of Alchemy. Perhaps because materials with large mass were specifically chosen as sacrifices during the offering, these light papers were preserved in large quantities instead.

Ambrose flipped through them and easily found several valuable alchemy recipes.

The cost of the bookcases and paper alone definitely wasn't much, but the content inside was no small matter.

Ambrose estimated that if all these recipes were sold, making a huge profit wouldn't be a problem. In the past when the market was good, selling them for tens of millions or even a hundred million wouldn't be an issue.

But with the City of Alchemy pulling such a huge stunt, alchemists across the entire continent would likely be affected. The destruction of the City of Alchemy would inevitably lead to the collapse of this kingdom. Other alchemists would flee on a massive scale, and the recipes they possessed would also leak extensively.

How much the data in these bookshelves would still be worth, and how fast it would depreciate—these were hard to say.

Besides this, Ambrose was surprised to see Dippel, who had been sealed away.

Why was this old boy here too?

"Valuable things... do people count too?"

Ambrose could only say this judgment criterion was rather confusing. But a Legendary Alchemist should be worth something. If nothing else, torturing him should squeeze out a few small treasuries.

Ambrose looked around. Besides Dippel, there were quite a few others sent into this mysterious space. He didn't know if they should be considered unlucky or lucky.

Then there were some alchemy materials that still had some value. Adding it all up, excluding things with added value, the six million gold coins figure really wasn't wrong.

To say it was a loss—six million wasn't really a huge loss since Ambrose hadn't actually lost much of his own stuff. But the money earned was definitely much less than expected.

However, the truly valuable thing wasn't these items. Not counting the two extra Legendary Boons Ambrose obtained, the most valuable thing was this space itself.

Since prophecies couldn't be changed, Ambrose didn't wish for gold coins. Instead, he made special requirements for this private space.

First point: To ensure the materials inside wouldn't deteriorate, Ambrose requested that this space could control the flow of time. Just like now, everything was sealed in a state of Time Stop, ensuring magical materials wouldn't spoil. Dippel was also unluckily sealed in this time-stopped state.

Ambrose could also control time to flow rapidly. For example, one day outside could be a year inside, or one year outside could be a day inside. The limit ratio was over three hundred times; he could make it fast or slow as he wished.

Second point: Security was very strong. Presumably, aside from gods, it was impossible for anyone else to infiltrate this space, ensuring the supplies inside wouldn't be stolen.

Third point: The space retained the possibility of expansion. The reason was that the supplies inside might get bigger—wasn't it normal for alchemy potions to go *poof* and explode?

These three ridiculous reasons gave Ambrose's private space some characteristics of a Divine Kingdom. It was only because Gareth Watts was on his side that Ambrose could propose so many unreasonable demands. The consequences of fulfilling the Wish were likely borne by him.

Or perhaps the gods felt that Ambrose getting only six million was too little and he might quit, so they held their noses and made his dream come true.

Anyway, Ambrose profited. A private space with strong privacy and adjustable time flow, plus the potential for future expansion. It was just non-transferable; otherwise, this thing could make all Legendary-rank powerhouses green with envy.

Besides this, the most valuable items were the two Legendary Boons.

Ambrose took out the coin, and his soul connected with it.

Immediately, countless lights and shadows emerged from the coin, displaying over a dozen different Legendary Boons, naturally all related to alchemy.

"Let me see. Construct Repair: can perfectly repair one's own creations. Trash. Double Yield: significantly increases the product volume of alchemy experiments. Interesting. Material Property Modification: a bit outrageous; this one is worth looking at. 100% Alchemy Experiment Success: the Guild Master's ability, right? This is powerful. Tentative..."

Ambrose studied carefully for a long time and finally selected three Legendary Boons.

The Guild Master's *100% Alchemy Experiment Success*. This Legendary Boon could be said to be very powerful, powerful enough to approach divine rules. This ability was actually divided into two effects: one was accurately predicting the probability of an experiment's success, and the other was forcefully modifying this probability.

However, the greater the gap, the greater the price to pay.

Ambrose didn't know what price the Guild Master had to pay to adjust the success rate of becoming a god to one hundred percent. He only knew that for him to use this Legendary Boon, the cost was gold.

The lower the success rate of the experiment, the more gold it consumed. And this description was very vague, only emphasizing that it required consuming a large amount of gold coins. But as long as there was enough money, no matter how outrageous the experiment, it would succeed for you to see.

The second Legendary Boon that was also ridiculous was *Changing Material Properties*. This also involved divine authority. For instance, when Dippel's magical puppet was dismantled, the Guild Master rewrote "damaged magical puppet" into "a pile of parts." It looked similar, but this change completely nullified Dippel's Legendary Boon ability.

The magical puppet became something he hadn't created, so the repair ability naturally failed.

The effect of the *Material Property Modification* ability was even more outrageous. Ambrose could designate a pile of steel and endow it with the concept of "bone." Theoretically, after the change, Ambrose's Fabricated Soul could use steel just like bones.

But it similarly displayed a requirement to spend a large amount of gold coins without giving a specific pricing guide.

The third one seemed very practical. Every once in a while, one could comprehend a new alchemy recipe. What recipe was comprehended was random, entirely depending on the God of Alchemy's mood. Regarding this teacher, Ambrose didn't have much goodwill, feeling he hid many secrets and didn't tell him. But it was truly cheap; only a few hundred gold coins to draw a blind box once a month. And there was a possibility of hitting the jackpot—maybe a particularly powerful recipe would come out.

Comparing other Legendary Boons with these three, they were either useless or the effects weren't very obvious. Alchemy's Legendary Boons were indeed a bit weak, mostly leaning towards support, which made Ambrose hesitate.

"Forget it. I don't have to choose today. I can think about it for a few more days."

Ambrose put the coin away safely, then took out a scroll radiating golden light.

This was the other reward he obtained—a second ascension to Legend, gaining a second Legendary Boon.

This would be the key for Ambrose to shed the label of being a fake, and perhaps make up for the loss brought by abandoning the power of prophecy.

Ambrose didn't hesitate at all and activated the power on the scroll.

Golden light exploded, enveloping his body. The wondrous feeling from when he first ascended to Legend returned. Ambrose felt his soul seemingly about to merge completely with this world.

In a trance, he seemed to see countless living beings prostrating at his feet. He was like a giant, sitting high upon a throne cast of gold, overlooking these billions of believers.