Chapter 1635: Chapter 1635

Everything before him was an illusion. This update ıs available on NovєlFіre.net

"It's me who should be thanking."

Jason whispered to himself.

Jason knew the reason for everything before him.

Happiness, because he had been appointed as 'Knight'.

Gratitude, also because he had been appointed 'Knight'.

It was a joy after inheriting a will.

It was gratitude for having successors to that will.

"Ah, this cold, dark yet warm and radiant world."

He stood up and headed towards the basement.

Taniel, who had been sitting in the little hall, clearly noticed the odd mood of his friend Jason.

"Taniel, do you think with such an obvious 'bait' thrown out, will that guy come?"

Jason asked as he walked down.

Taniel instantly guessed who it was from his friend's hateful tone.

"I'll make him regret being alive!"

Taniel said instinctively, his voice full of malice.

Then, as this teacher from Deer Academy and the second adviser of the Lorde Police Department raised his head to look at his friend again, he realized that his friend had already descended into the basement.

Sunlight streamed through the window.

Half of Jason's body was gleaming in the light.

The remaining half of his body was gradually settling in the darkness.

Walking in darkness and shadows, yet his body bathed in light.

"In darkness, the heart shines bright!"

Taniel instinctively thought of this phrase.

And with a wave of his hand, Jason vanished from Taniel's sight.

Luodeni, who approached, asked.

"A quiet room, I need to mix some potions."

Because, he had never seen Taniel in this manner, serious, not only with a sense of urgency but also carrying an edge of severity, a demeanor that had not emerged before even when desperate.

Luodeni stammered in response.

Meanwhile in the courtyard, Matthew was gazing at the sky.

"But if I run... I'll expose myself!"

"Yet if I don't run, I'll get dragged into big trouble!"

Then, he laid flat on the chaise lounge in the courtyard.

Running means death upon discovery.

Not running, getting tangled in trouble also means death!

Since it's death either way, he might as well just lie down.

Enjoy each moment of comfort.

And meanwhile, Jason, back in the basement, didn't hesitate and began the 'Knight' advancement once more.

[Apprentice Knight Post Completion!]

[All attributes +0.3]

[Acquired unique skills: 1. Iron Will, 2. Detection of Evil]

[Iron Will: Your will is as strong as steel, indestructible even in the face of various negative situations, down to burning, freezing, poison, chaos, shock etc., you will receive a level correction +2 special effect]

[Detection of Evil: The knight's sharpness grants you an instinctive keen sense towards evil people and deeds. After training, you become capable of actively detecting evil; Effect: Consumes physical strength, detects whether the person in front is evil]

[Sword Bearer Post Completion!]

[All attributes +0.4]

[Acquired unique skills: 1. Sword Affinity, 2. Strong Strike]

[Sword Affinity: When you wield a longsword or similar weapon, you will quickly master such weapons (after 5 battles). When you continue using the same type of weapon (after 30 battles), your weapon's power level +1 (will not exceed the weapon's own limit)]

[Strong Strike: When you wield a longsword or similar weapon, after a brief charge, you will unleash a powerful strike; Effect: Based on current attribute strength and constitution judgment, after a 1-second charge, expending physical strength, enables a temporary agility +1, defense level +1 strike above strong grade (cannot attack, defend, can move slightly during charge). When the charge begins, temporary agility, defense level appears. When the strike is completed, temporary agility, defense level disappears]

(Note: Defense level is self only, does not include armor)

[Shieldbearer Post Completion!]

[All attributes +0.6]

[Acquired unique skills: 1. Armor Expertise, 2. Iron Body, 3. Strong Strike II, 4. Strength II]

[Armor Expertise: You can quickly master various types of armor and shields (after 5 battles worn or wielded). When you continue using the same type of armor and shield (after 30 battles), your armor and shield's defense level +1 (will not exceed the weapon's own limit)]

[Iron Body: After undergoing countless tempering, your body has long become as hard as steel; Effect: Your body will be used for bullet-level defense (not the spell type, it's the real body)]

[Strong Strike II: When you wield a longsword or similar weapon, after a brief charge, you will unleash a powerful strike; Effect: Based on current attribute strength and constitution judgment, after a 0.5-second charge, expending some physical strength, enables a temporary agility +2, defense level +1 strike above strong grade (cannot attack, defend, can move somewhat during charge). When the charge begins, temporary agility, defense level appears. When the strike is completed, temporary agility, defense level disappears]

[Strength II: Having completed an ultimate 'baptism,' you once again achieve a breakthrough that is enough to astound; Effect: Strength, Constitution +1]

[Defender Post Completion!]

[All attributes +1.0]

[Acquired unique skills: 1. Holy Shield, 2. Iron Body II, 3. Strong Strike III, 4. Strength III, 5. Knights Are Not Defeated Barehanded]